Marking menu appears unexpectedly with a simple click Renaming or editing a node which was exposed as a material input causes a crashĭefault baking values need to be adjusted to improve quality of resultĭeleting a bookmark in the Node Editor affects per component shading Selecting shape node with same name in different group causes Hypershade errorĬrash when switching presets in the HypershadeĬrash when switching parent material in a docked Attribute Editor Hypershade is very slow to open if a large hierarchy is selected when it's launched Game Exporter and FBX Export should not change the scene modified state when exportingįBX Export does not support export of custom attributes driven by other custom attributesĬreate LOD Group is causing crash on exitĪdjusting UVs in UV Editor causes a crash (Windows) Playblast temporary files are not removedįBX plugin has lost support for DX11 shader Performance issue with Editable Motion Trails and animation layersįree image planes lose animated texture when duplicated with input graph Graph Editor with normalize mode has display issues
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |